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Re: COD:WaW patch 1.2 on Sat Feb 07, 2009 3:53 am
bah, ur still playin that........ poop game? post a screenshot! let's see that 20 kills and 2 death!!
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Re: COD:WaW patch 1.2 on Sat Feb 07, 2009 7:33 am
layziekow wrote:bah, ur still playin that........ poop game? post a screenshot! let's see that 20 kills and 2 death!!
I've had a few rounds like that but no screenies. lol. You get special abilities with kill streaks; 3 in a row and you get recon (HUD map shows where enemy players are), 5 in a row and you get artillery and after 7 in a row you can call in your dogs. Literally.
So once you hit 5 in a row, it's usually easy to pick up at one or two kills with artillery so that you get the doggies. I think it's at least a dozen dogs called in and they run around the map mauling people. Not uncommon to pick up 10+ kills with the dogs so if you can get to 5 kills in a row then picking up the next 10 should be pretty easy if you can stay alive.
There are two maps that I love sniping in and have finished a handful of those rounds with 0 deaths. I like it cuz the servers are still filled up and it's easy to find the gametype and map of your choice. Rounds are 10 to 15 minutes and then the map changes. If I'm playing COD then chances are; a) I have less than 30 minutes to game, b) UT servers are dead or c) UMG is playing TankCrossing.
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Re: COD:WaW patch 1.2 on Mon Feb 09, 2009 7:58 pm
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Re: COD:WaW patch 1.2 on Tue Feb 10, 2009 12:40 am
aww nice way to represent .eXe!!! 
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Re: COD:WaW patch 1.2 on Tue Feb 10, 2009 8:13 am
layziekow wrote:aww nice way to represent .eXe!!!
Hell yeah. I kicked some Red Army commie ass! Wait, what? WHAT HAVE I DONE?!
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Re: COD:WaW patch 1.2 on Sat Feb 14, 2009 5:49 pm
Come on Beast you know you want that game! 

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